@startuml
sprite $horse [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000145666666665000
00000000000000000000000000000003BFFFFFFFFFFFF800
000000000000000000000000000000AFFFFFFFFFFFFFF500
00000000000000000000000000000CFFFFFFFFFFFFFF7000
0000000000000000000000000000BFFFFFFFFFFFFFFFF200
0000000000000000000000000005FFFFFFFFFFE7CFFFF700
000000000000000000000000000DFFFFFFFFFF703FFFF900
000000000000000000000000003FFFFFFFFFFFC3AFFFFA00
000000000000000000000000007FFFFFFFFFFFFFFFFFFA00
000000000000000000000000008FFFFFFFFFFFFFFFFFFA00
000000000006ACCCCCCCCCCCCCEFFFFFFFFFFFFFFFFFFA00
0000000005EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFF9EFFFFFFF900
00000049FFFFFFFFFFFFFFFFFFFFFFFFFFFF05FFFFFFF600
00002CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00BFFFFFE000
0002EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF001BFFFC2000
000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000024200000
003FFFEDFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
008FFF48FFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFF02FFFFFFFFFFFFFFFFFFFFFFFFFFFE000000000000
00AFFE008FFFFFFFFFFFFFFFFFFFFFFFFFFB000000000000
00AFFE000DFFFFFFFFFFFFFFFFFFFFFFFFF6000000000000
00AFFE0003FFFFFFFFFFFFFFFFFFFFFFFFE0000000000000
00AFFE00009FFFFFFFFFFFFFFFFFFFFFFF40000000000000
009FFD00004FFFFFFFFDFFFFFFFFFFFFFA00000000000000
001BC300006FFFFFFFF2159EFFFFFFFFF900000000000000
0000000000CFFFFFFFF0000037DFFFFFF900000000000000
0000000003FFFFFFFF900000009FFFFFF900000000000000
0000000009FFFFFFFD100000009FFFFFF900000000000000
000000000DFFFFFFE2000000009FFFFFF900000000000000
000000000EFFFFFF60000000009FFFFFF900000000000000
000000000EFFFFFF70000000009FFFFFF900000000000000
000000000BFFFFFFC0000000009FFFFFF900000000000000
0000000008FFFFFFF1000000009FFFFFF900000000000000
0000000003FFFFFFF6000000009FFFFFF900000000000000
0000000000DFFFFFFC000000009FFFFFF900000000000000
00000000008FFFFFFF000000009FFFFFF900000000000000
00000000002FFFFFFD000000006FFFFFF600000000000000
000000000007FFFFD3000000000AFFFFA000000000000000
000000000000022100000000000001100000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_HORSE(_alias) ENTITY(rectangle,black,horse,_alias,FA6 HORSE)
!define FA6_HORSE(_alias, _label) ENTITY(rectangle,black,horse,_label, _alias,FA6 HORSE)
!define FA6_HORSE(_alias, _label, _shape) ENTITY(_shape,black,horse,_label, _alias,FA6 HORSE)
!define FA6_HORSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,horse,_label, _alias,FA6 HORSE)
skinparam folderBackgroundColor<<FA6 HORSE>> White
@enduml